Actions that shouldn't block other actions currently are, resulting in very, very low performance. Why is it so slow? IOS is threaded, while Dolphin emulates it on a single thread. It took a loooong time to get even this! Even as we inch ever closer, the wizards of Factor 5 continue to torment us. sepalani rectified this by reverse engineering how the Wii's fd table works to properly emulate the fd table.ĭue to a bottleneck in IOS emulation, the Netflix Channel runs VERY slow currently and is not ready for conventional use. This caused the values to sometimes be much higher than they could possibly be on the Wii, and in the end did in titles like the Netflix Channel. This was likely some kind of sanity check against a predefined limit, and properly emulating this feature allows both titles to work! While a lot of the Wii's network stack is already emulated, Dolphin was just using the host's fd table without translating it. This fixes both the Netflix Channel and Crunchyroll Channel!Įmulating a socket file descriptor table was necessary because the Netflix Channel and friends would check and see if the fd value was greater than 23. But boy are those two channels ones we've been chasing. We hope you enjoy reading about these features and more in June's Dolphin Progress Report!ĥ.0-4050 - Emulate Socket File Descriptor Table by sepalani ¶Įmulate Socket File Descriptor Table may sound pretty important, but emulation of it is only needed for two channels. They provide an important role in making the time before and during an emulation session more enjoyable. Many of the features that dropped this month have made Dolphin a little easier to use without affecting much of the emulation underneath. There are lots of features that try to simplify things, like the Game INI system, support for real controllers, and more. One of Dolphin's secondary goals is to make using the emulator as simple of a process as possible. While the primary goal is usually to emulate the console at hand, many emulators place secondary goals on various features and ideas. Every emulator has its own philosophy and goals. Skip Result Screen & KO Star Count = Placement (v1.June was a month where a lot of important features were merged, but few of them had to do with actual emulation. Skip Result Screen & KO Star Count = Placement (v1.02)
XXXXXXXX XXXXXXXX !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!Įxtended Name Entry (1.02) Ĭhange Rumble Settings from CSS - Color Mod (1.02) Ĭhange Rumble Settings from CSS - Color Mod (1.00) Ĭhange Rumble Settings from CSS - Color Mod (PAL) Ĭhange Rumble Settings from CSS - Default Color (1.02) NOTE: Most of these will NOT work as AR codes. Enable Ocarina, the default hook type should be fine (VI, I believe).Load Gecko OS Mod from the Homebrew Channel.Copy GALE01.gct to sd:/GeckoOSmod/codes/GALE01.gct.Click "Export to GCT" and choose "store to file".I've added some of my favorite codes to the file, but you can also add your own.
On your PC, load Ocarina Code Manager, select "Open TXT file", and open GALE01.txt, located in the Ocarina Code Manager folder.
( Note: If you already use other mods for GC backup loading, skip this part)
From the Homebrew Channel, run the IOS236 Installer.( Note: If you already use other mods for USB loading or GC backup loading, skip this part) Make sure your Wii is connected to a wireless network.If you already have an 'apps' folder, it will merge with the one being copied. Take everything in the "SD Root" folder and copy it to the root of your SD card.Disclaimer: I am not responsible for any damage done to your Wii by using these tools.